Active AI Engagement: Proficiency in using various AI tools as design partners across multiple design disciplines.
10 O*NET task matches
Batch:
Special Effects Artists and An4.5/5
50%ok
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
Architects, Except Landscape a3.8/5
47%ok
Create three-dimensional or interactive representations of designs, using computer-assisted design software.
Human Factors Engineers and Er3.5/5
45%ok
Design cognitive aids, such as procedural storyboards or decision support systems.
Video Game Designers4.4/5
43%ok
Solicit, obtain, and integrate feedback from design and technical staff into original game design.
Art Directors4.6/5
42%ok
Work with creative directors to develop design solutions.
Video Game Designers3.9/5
42%ok
Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
Web Administrators4.2/5
41%ok
Collaborate with development teams to discuss, analyze, or resolve usability issues.
Commercial and Industrial Desi4.4/5
41%ok
Prepare sketches of ideas, detailed drawings, illustrations, artwork, or blueprints, using drafting instruments, paints and brushes, or computer-aided design equipment.
Video Game Designers3.6/5
41%ok
Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
Mechanical Engineers3.5/5
40%ok
Assist drafters in developing the structural design of products, using drafting tools or computer-assisted drafting equipment or software.
LO10CIM
Ethical Considerations: Analyzing the implications of AI in design, including bias and copyright issues.
10 O*NET task matches
Batch:
Special Effects Artists and An4.5/5
48%ok
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
Interpreters and Translators4.9/5
44%ok
Follow ethical codes that protect the confidentiality of information.
Computer and Information Resea3.6/5
43%ok
Design computers and the software that runs them.
Software Developers3.6/5
42%ok
Design, develop and modify software systems, using scientific analysis and mathematical models to predict and measure outcomes and consequences of design.
Fashion Designers3.5/5
42%ok
Adapt other designers' ideas for the mass market.
Web Developers
42%ok
Incorporate technical considerations into Web site design plans, such as budgets, equipment, performance requirements, and legal issues including accessibility and privacy.
Web and Digital Interface Desi
42%ok
Incorporate technical considerations into Web site design plans, such as budgets, equipment, performance requirements, or legal issues including accessibility and privacy.
Video Game Designers3.6/5
41%ok
Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
Biostatisticians4.3/5
40%ok
Design research studies in collaboration with physicians, life scientists, or other professionals.
Human Factors Engineers and Er3.5/5
39%ok
Design cognitive aids, such as procedural storyboards or decision support systems.
LO11CIM
Adaptive Design Thinking: Developing strategies for continuous learning in the evolving AI-design landscape.
10 O*NET task matches
Batch:
Human Factors Engineers and Er3.5/5
46%ok
Design cognitive aids, such as procedural storyboards or decision support systems.
Logisticians3.3/5
44%ok
Participate in the assessment and review of design alternatives and design change proposal impacts.
Architects, Except Landscape a3.8/5
43%ok
Create three-dimensional or interactive representations of designs, using computer-assisted design software.
Video Game Designers3.6/5
43%ok
Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
Special Effects Artists and An4.5/5
43%ok
Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
Commercial and Industrial Desi3.1/5
43%ok
Read publications, attend showings, and study competing products and design styles and motifs to obtain perspective and generate design concepts.
Video Game Designers3.9/5
42%ok
Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
Software Developers3.6/5
42%ok
Design, develop and modify software systems, using scientific analysis and mathematical models to predict and measure outcomes and consequences of design.
Art Directors4.6/5
41%ok
Work with creative directors to develop design solutions.
Computer and Information Resea3.6/5
41%ok
Design computers and the software that runs them.
Source:
Course learning outcomes from
EWU's official Course Inventory Management (CIM) system.
O*NET task matches are computed by comparing each learning outcome
statement against every O*NET task statement using sentence-embedding
similarity; faculty review confirms which matches count as
preparation evidence.
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