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CSCD 377 — INTRODUCTORY COMPUTER GRAPHICS and INTRODUCTORY COMPUTER GRAPHICS LAB

CIM Verified
2
Objectives
20
Matches
0
Reviewed
12
Occupations
Your experience with this course
Top occupation matches for this course
37.4% Ophthalmic Laboratory Technicians 7t
47.4% Motion Picture Projectionists 7t
43.0% Photographers 6t
45.2% Graphic Designers 6t
43.0% Mechanical Drafters 6t

Learning Objectives & Matches

LO2 CIM

Draw, transform, shade, and texture 3D objects onto the computer screen using parallel and perspective projections;

10 O*NET task matches
Batch:
Media Technical Directors/Mana 4.5/5
52% ok

Observe pictures through monitors and direct camera and video staff concerning shading and composition.

Special Effects Artists and An 3.9/5
51% ok

Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.

Film and Video Editors 4.1/5
48% ok

Program computerized graphic effects.

Motion Picture Projectionists 4.4/5
47% ok

Start projectors and open shutters to project images onto screens.

Computer Numerically Controlle 3.8/5
46% ok

Prepare geometric layouts from graphic displays, using computer-assisted drafting software or drafting instruments and graph paper.

Graphic Designers 4.2/5
45% ok

Draw and print charts, graphs, illustrations, and other artwork, using computer.

Park Naturalists 3.1/5
44% ok

Take photographs and motion pictures for use in lectures and publications and to develop displays.

Motion Picture Projectionists 4.1/5
44% ok

Set up and adjust picture projectors and screens to achieve proper size, illumination, and focus of images, and proper volume and tone of sound.

Architects, Except Landscape a 3.8/5
44% ok

Create three-dimensional or interactive representations of designs, using computer-assisted design software.

Mechanical Drafters 4.4/5
43% ok

Produce three-dimensional models, using computer-aided design (CAD) software.

LO3 CIM

Perform simple animation (for example, rotating a windmill etc.) using OpenGL as a renderer.

10 O*NET task matches
Batch:
Film and Video Editors 4.1/5
51% ok

Program computerized graphic effects.

Special Effects Artists and An 3.9/5
50% ok

Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.

Art Directors 4.1/5
43% ok

Create custom illustrations or other graphic elements.

Photographers 4.9/5
43% ok

Create artificial light, using flashes and reflectors.

Special Effects Artists and An 3.6/5
43% ok

Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.

Photographers 4.7/5
40% ok

Manipulate and enhance scanned or digital images to create desired effects, using computers and specialized software.

Geographic Information Systems 3.4/5
40% ok

Create visual representations of geospatial data, using complex procedures such as analytical modeling, three-dimensional renderings, or plot creation.

Fuel Cell Engineers 3.4/5
37% ok

Simulate or model fuel cell, motor, or other system information, using simulation software programs.

Photographers 4.8/5
37% ok

Use traditional or digital cameras, along with a variety of equipment, such as tripods, filters, and flash attachments.

Art, Drama, and Music Teachers 4.7/5
37% ok

Explain and demonstrate artistic techniques.

Source: Course learning outcomes from EWU's official Course Inventory Management (CIM) system. O*NET task matches are computed by comparing each learning outcome statement against every O*NET task statement using sentence-embedding similarity; faculty review confirms which matches count as preparation evidence.